I'm an indie developer working on my game CreatorCrate.

CreatorCrate is a roguelike 2D platformer about an escaped appliance that can create items. The game focuses on fast paced action as you survive emergent, chaotic situations. The player has a physical arm that lets you throw knives, block bullets with furniture, stack barricades, and toss people at other people!

The most unique feature of the game is its circular level generation, with floors that are literally curved, in a massive procedurally generated space station.

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