Desarrollador de videojuegos y barrendero de medio tiempo

Creador de PvZ Neighborhood defense

https://gamejolt.com/@CrisDevelop

fine, i'll make 1-G easier

Didn't know how to show the amount of new content for the game, the video duration ended up being 16 minutes so... yeah.

New Plants,

New GUI,

Added a lot of keybinds,

Last Stand Endless

And a secret mode...

https://youtu.be/_8Y8kWXM1pI

https://youtu.be/_8Y8kWXM1pI
https://youtu.be/_8Y8kWXM1pI
https://youtu.be/_8Y8kWXM1pI

PvZ: ATW collaboration
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Коллаборация с PvZ: ATW

1-G rework happening

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Second bonus minigame!
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Вторая бонусная мини-игра!

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coughing zombie vs hydrogen shroom

(early doomshroom test)

H O W

it's been less than a day an already have more likes and views than the others WIP videos

Patch 0.1.2 (buncha tweaks; read article!)

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(WIP)

Cheap yet strong strategy

The ground plants logic is finally coded!

With the snow pea rework ground plants are now stronger!

(Snow pea shoots slower but now after 10 peas it will freeze a zombie)

Seeds rework (WIP)

This was something.

Seed packet sprites used to be one sprite per plant, now the game uses an array to manage the background of the Sp and draw the plant sprite above the seed packet (and uses a shader to create the outline)