Six years ago, I picked up a copy of the cutting-edge, ultra-professional game development tool, THE GAMES FACTORY, with the sole intention of killing time. So what's changed in 6 years? Not a huge amount. Substantially less time to kill, but kill it all the same I will.

Our dev team currently consits of myself and two more lazy people, who are as yet unnamed because they have yet to contribute to any project I've worked tirelessly on or do anything other than come up with hair-brained ideas.

If you're interested in killing time (both your own AND mine) then please do get in touch and then you can be too lazy to check your email for an entire month while I'm emailing you changelogs and development prototypes daily. I can be reached at sparksoftware(the @ symbol goes where this is)googlemail.com

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