"Although game development may seem tricky, the more you do it, the easier it becomes. You can make anything, so long as you really want to do it. Commitment is the greatest force behind making things happen." -Me

Emolga VTuber

Bisexual πŸ©·πŸ’œπŸ’™

Programmer, sound designer, composer, and additional writer of the Dillard's series.

I do a lot of 3D modeling, so if you ever need someone to model things for you for FREE, hit me up!

Sometimes a game dev, FNAF fangames usually

1/2 of @AeroTeam

it's called Showman's the AWAKENING for a reason πŸ‘¨β€β€β€πŸ’‹β€πŸ‘¨πŸ‘¨β€β€β€πŸ’‹β€πŸ‘¨πŸ‘¨β€β€β€πŸ’‹β€πŸ‘¨πŸ‘¨β€β€β€πŸ’‹β€πŸ‘¨πŸ‘¨β€β€β€πŸ’‹β€πŸ‘¨πŸ‘¨β€β€β€πŸ’‹β€πŸ‘¨πŸ‘¨β€β€β€πŸ’‹β€πŸ‘¨πŸ‘¨β€β€β€πŸ’‹β€πŸ‘¨πŸ‘¨β€β€β€πŸ’‹β€πŸ‘¨

Showman's.

Showman's never changes.

If SHOWMAN’S had Freddy and the gang instead I’m pretty sure it would be 50 times popular and 80 times less interesting to be completely honest lol.

1
1
1
1
1
1

On this day, five years ago, I finished development on Phobia: The Awakening. I wouldn’t release the game to the public until August.

I have no big plans for its anniversary in August at this moment in time. I’ll still talk about stuff lol don’t worry.

1
1
1
1
1

I love this image so much that I couldn't not post it. It's something you already know from the original game so it isn't a huge deal anyway lol.

While it may be a bit hard to spot at first, this is Cap'n Cackle's "bloody" texture variant!