
ExplodingCookie @ExplodingCookie





RaC FPS: Online has been updated to 0.4!
Got a lot of changes here so be sure to refer to the patch notes txt in the archive.
Major points. Weapons now Upgrade, you now have invuln on spawn, a new gamemode is available, and powerups/superweapons appear.




Been working on a new map specifically for King of the Hill.

Loading...First attempt at giving the Mini-Nuke an actual Mushroom Cloud. Considering giving it a DoT instead of just a straight damage upgrade. idk yet

Loading...The Barrier Powerup will give you a temporary shield that blocks damage for a time.

The face of a Lombax about to cause Problems(tm)

Loading...Spend a bunch of time enabling upgrades. Now after landing three kills, your weapons will upgrade to a stronger variant!
I've also overhauled the lobby for more flexibility and ease of use. Will be useful once I start adding gamemodes.

Version 0.3.4 of RaC FPS: Online has been released!
Patch Notes are in the archives and right here!

Loading...@JediTrick
edited together this masterpiece of a trailer.
Sums up the game quite well.

Loading...Introducing the RaC FPS space program.
feat. @JediTrick ![]()

I've added a new section for Preview Builds.
These are early access testing builds being used to root out any bugs before a full release. Now in 32 and 64 bits!
Join the Discord for an official playtest of this build later today! discord.gg/qNcmSZGCXt



