Dene has been making games since the mid 1980s. He was a member of the core Dungeon Keeper team, and co-creator of the XBox 'Fable' franchise.

These days he's a solo developer living in Oakland, California. Bar a few notable exceptions, he likes to create all art, code, music and design entirely by himself. Nobody knows why...

​Hey folks,

Merryness of the Christifest to you all. Build 604 is here! I'm also available on my Discord at: https://t.co/HOY6tgcHde, so feel free to join me there and opine on what you'd like to see in the game.

See you all in 2023!

- Dene

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Build 556 is now up, and should be playable from end to end. Have a go and let me know what you think of the difficulty/balancing!

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After (mumblefartoolongmumble) a time period, Moonring is now officially in 'Alpha' stage. There are still a few bugs and hiccups here and there, but most of the changes henceforth will be with balance and 'unsuckification'.

Hello all new folks. Merry Yule to ye ale. I have no idea where you all came from, but I’m happy to have you here!

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New build with slightly nicer fonts, including a monospace one for use in certain contexts.

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