I'm a Danish video-game developer and Egyptology-student based in Copenhagen. I'm currently working on a game called SKINLESS, a retro, PS1-themed tale of transcendence, humanity and making guts punch people.
Hello everyone, I've been doing some redesign, both graphically and gameplay wise, before I move onto the next stage of development. Thank you for your patience, have some cool pictures for now!
In SKINLESS, as you lose health, your appearance reflects the amount of damage you've taken. Where it was a simple fade before, I've now written it so it's controlled by a noise map. Gotta love shaders (i hate them :( )
anyways might as well start this devlog "in medias res", I'm currently working on a feature i've been procrastinating from making for such a long time, and that is absorbing the "ambrosia", the essence of other living beings. Made a neat little effect.
The page is currently under construction, but I'll soon be adding some gameplay footage and generally some more info regarding the game. Love you all and hope you'll be interested.