Maskren @HarshetMaruff
Joined almost 5 years ago
GMR





Videogame Design Practice
Character (idle, walk and jump), Skins and Items
Práctica en Diseño de Videojuegos
Personaje (quieto, caminando y saltando), Skins e Items

Compact Scenes (1/?): Be Right Back
Restriction: 16x8px for the entire scene. Palette: Sweetie 16
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