how should the structure of nights be?

Classic style: like most fnaf fangames, the same gameplay structure every night, but with added animatronics and difficulty

Ambitious style: each night is a diffrent test with diffrent gameplay

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Concept art for animatronic called "flamer" part of their face opens up to show the flamethrower inside, pictures below im probably gonna use the concept art as a refrence to make the 3d model, but thats if I use 3d models

should the animatronic designs look like robots or sort of animal like

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