Overworld development has begun for Robot Odyssey, let me know what you think!

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From cute to creepy, this is where we are headin!
Npc and Enemy from RobotOdyssey.

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Drone attack

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Finally, making new enemies now that the Battle system is complete. Here is an enemy Drone.
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New UI and Overcharge lightening attack. let me now how it looks.

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HUGE UPDATE. 3v3 battle system now fully functional.

- Full 3v3 turn based battle
-Speed based turn order system
- Items and useables.
- "overdrive" Ultimate attacks.
- Buffs and debuffs, DOT effects, Stun effects.

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Some laser and explosion FX for my upcoming game. Robot Odyssey.

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A vertical slice of my pixel-art, isometric, turn-based RPG — inspired by classic SNES-era JRPGs, This clip showcases the current battle flow, UI feedback, and Overdrive timing system — all built solo in Unity.
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Enemies from my newly released retro, 1-bit style vertical bullet hell shooter. Available now on itch.io.

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Proud to announce that my new indie game Xylon is now available on itch.io, check it out!

https://knightmangamedev.itch.io/xylon

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