Lets_Go_Gambling @Lets_Go_Gambling
Joined 5 months ago
GMR
Creating G.U.N. Arsenal was a real challenge for me, I had many ideas on how to make the level unique, but they were all stifled by the technical component. It was also a challenge to tell the player about the new Shadow mechanics.
https://youtu.be/_9Op9aBmeHg
Sonic Omens - G.U.N. Arsenal I Level Prototype
GameJolt: https://gamejolt.com/games/SonicOmens/469351Discord server: https://discord.gg/rnXJyqA__________________________Creating G.U.N. Arsenal was a real ...
https://www.youtube.com/watch?v=_9Op9aBmeHg
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1This level has had many iterations. What it was originally and what came out in the end is a great miracle. This level took the longest time to create.
https://youtu.be/_Ngj6BOZnU0
Sonic Omens - Chao Paradise I Level Prototype
GameJolt: https://gamejolt.com/games/SonicOmens/469351Discord server: https://discord.gg/rnXJyqA__________________________This level has had many iterations....
https://www.youtube.com/watch?v=_Ngj6BOZnU0
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1The level itself was designed to reduce the speed of the game and make it more measured. All this was done specifically to reach in the level of the waterfall chase to feel the adrenaline of speed.
Sonic Omens - Tree Palace I Level Prototype
The original version of this level was even more confusing and had no hints for the player, not even in the form of text blocks.The tree until the last patch...
https://www.youtube.com/watch?v=KSG8-wCiJcY
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