I'm just another developer at Lisa Fan Games. I'll post all the details about my project on the game's page "Forgotten Ones of Olathe" or in my profile.

I'm currently working on the game [◼︎◼︎◼︎◼︎◼︎◼︎◼︎◻︎◻︎◻︎]. I'm quite active.

I'd like to wish the Lisa Community a Happy New Year and Christmas.

May everyone be filled with joy these holidays, and may the darkest corners of the Olathe world not overwhelm you.

Loading...

Unlike the Lisa Demo, this version also features a fight with Beady. He's the first mutant Brad encounters. He can't be killed, but interesting outcomes are possible, which are important. The video demonstrates one of the game's "endings." Work continues!

Loading...

This time, I'll touch on the topic of variability. In this case, it's about whether Brad accepted Terry into the team or not.
Of course, the Brad Route can be completed even if Brad doesn't have a team or if his team members are dead.

Loading...

Work on the game is actively ongoing.
And no, this isn't a remake of Painful; it's still "FOoO". Or rather, what will be canon to it.
The current plot follows an alternate narrative for the game, inspired by the Painful Kickstarter version of the game.

I finally managed to fully adapt my project to the MKXP launcher.

The main problem for me was the Galv's Character Effects script, which doesn't work reliably under MKXP.

Luckily, I was able to fix almost everything in this script.