the interface is slowly evolving

The concept has changed a bit. before I wanted to make the game stages transition between specific floors, but now each stage works globally and you will see the design change even from the very first floor.

okay, who cares, but, uh.

minigame at the start of the game is ready, and also there is a design of the battle screen with monsters.

and so, here I am again.

an old idea that just won't come out of my head.

so, so be it. I'm gonna finish it.

New format, new engine.

It`s a huuuge pause.

The game is being reworked for Unity. This is a lot of new material to learn... )