
RLYD @RLYD
我的哔哩哔哩账号主页:https://space.bilibili.com/1408630680 ?spm_id_from=333.1007.0.0

终于做完战斗系统的初始化了,我本来是没打算做这个战斗系统的,有战斗系统的弹幕就行了,但是做出来会方便管理,而且我打算在两个sans出现前还有着一个阶段。
(Sorry, you guys need to translate this paragraph yourself because the word count is a bit long.)

Loading...战斗前面的部分做完了
The part before the battle has been completed.
游戏正式从最后一口气时间悖论改名成最后的终结了!lol
The game has officially changed its name from the Undertake-Last-Breath-Time-Paradox to The Undertake-Last-Result-Time-Paradox! lol

终于整好了对话框的代码、场景,目前正在做取名界面,目前打算做的像新版ulb那样
I have finally completed the code and scene for the dialog box. Currently, I am working on the naming interface and plan to make it similar to the remake of ULB.





完全复活,完美的城之内大爷daze⭐
继续制作这个游戏~目前已经有了很多的进展
I'm back and I'm still working on making this game~There have been many developments so far.