I work at Flamebait Games. Mainly as a programmer, but I also do some devlog stuff on here!

You can also chat me or the rest of the team up on our discord!

Tried to stress test the store with a lot of customers. Is this what hell is like?

Throwback to a cancelled project.

The color palette used for Passpartout. It got a nice range without giving way too many options. Perfect for an amateur such as myself!

When behaviour programming turns out "sort of" correct.

Throwback to a cancelled project.

Another drawing I made in Passpartout way back when due to a user request. I'm no artist but I think I delivered!

I rather consider myself an author of abstract pieces.

Throwback to an earlier stage of The Movie Maker Game. Prototype available here: https://gamejolt.com/games/MovieMakerGame/398443

Today I learned any coolness denied by the physics engine can be made up for with fire.

Screw it, I'm doing my own physics!

There is a limit to what the physics engine can handle, and I have passed it.

Working with getting the AI to use its weapon. Not very intimidating so far.

Working on some basic AI movement rules. Should do the job for the prototype at least.