
Sontayo @Sontayo
Joined 3 months ago
DevHe / Him
As an independent game developer, I specialize in crafting vivid, emotionally rich worlds where characters, atmosphere, and player choice take center stage. My projects span different genres but share a common DNA: deep psychology, moral ambiguity, and a visual style that stays with you.
In Dungeons & Diagnoses, you become the only licensed psychotherapist in a fantasy kingdom — a cozy office, warm tones, and flawed diagnoses that look perfect on paper, until that one quiet detail surfaces.
EchoCity drops you into a noir-cyberpunk 2084 — a city of endless rain, corporate power, and choices between chaos and control.
And Neon Ballistics: Project Rain is a cinematic 2D action-platformer where you sprint across slick rooftops, disappear into shadows, and use the city's verticality as a weapon.
Every game is an attempt to make the player not just complete a level, but feel the world and its characters as if they were real. I want that lingering feeling after the credits roll: 'What would have happened if I'd chosen differently?'
