Solo game designer using Gamemaker 8.1    lite, might switch to Unity but having    troubles with C#.
		
	
		
			gameDesignSkill = 0;
professional = false;

If professional && gameDesignSkill > 0 {
   Print("follow me!")
}
Else{
   Print("oh shoot I got myself there...")
}
		
	

Okay, publishing my first few games in a few minutes! Feel free to comment any bugs I should fix, and remember, all games are very budget and made on Gamemaker 8.1 lite!