Solo game designer using Gamemaker 8.1 lite, might switch to Unity but having troubles with C#.
gameDesignSkill = 0; professional = false; If professional && gameDesignSkill > 0 { Print("follow me!") } Else{ Print("oh shoot I got myself there...") }
Okay, publishing my first few games in a few minutes! Feel free to comment any bugs I should fix, and remember, all games are very budget and made on Gamemaker 8.1 lite!