I am a teenage developer fluent in C#,HTML, Swift, CSS, and Python. Unity3D is my primarily game development platform and I'm excited to see where it will take me.

Alright, so I'm much more of a programmer and basic modeler than I am a writer (still not great at those two). I've got some good models and an overall good look but I'm lacking the important part, the actual game mechanics and story. Ideas are welcome.