MiniDoom and Exploration

So is exploration a part of MiniDoom2? Nope, but there are things to discover if you want to.
*Full Devlog:* http://calavera.studio/en/exploration/

Combat Trials

Combat trials are short but challenging levels around the map. Rewards await those who can master them!

*Full Devlog:* http://calavera.studio/en/combat-trials/

Pixel art multiplication

The game’s artist shows us how many more assets he is having to produce, due to the scale of the game.
*Full Devlog:* http://calavera.studio/en/pixel-art-multiplication/

Other Powerups

There are other less common powerups throughout the game and I haven’t talked much about them.
*Full Devlog:* http://calavera.studio/en/other-powerups/