Striker M. @TeamDawntown
What I really like about Undertale are the actual fights. You don't need to fight at all, you can just act and earn friends instead of erasing them and/or running away like most old RPGs did. The Moral Compass exists here.
#MyUndertaleFave
Been doing some tweaks to my game before putting my hands on stage 2. Namely, fixing some switch-variable cases I learned about and doing some particle animation. So far, so good. Still having some issues with the lighting, but that's a program issue.

Here's a WIP about a mechanic I've been meaning to implement: Area locks for entrance. They're meant to be a preview of the upcoming areas, and were inspired by Mystery Case Files' "Super Puzzle" locks. They're so intricate I'd want to try making one. ^^
1Just a heads-up:
Production for stage 2 is already underway, with 4 out of 7 tilesets complete, and the dice mechanics already decided. Working also on two more parallel concepts that can't be revealed right now. In other words, new area coming soon-ish.

