
Craft @UselessCraft
Changelog 1.7.0 - The Final Update Before Full Part 2
HOW ABOUT YOU SEE FOR YOURSELF?
I'm just kiddin'. Here it is!
Changed player movement code to use the pre-built "direction" system
Fixed the depth issue with encounters...
Hm... SO MANY more.

Loading...Well well well... I'm back with yet another big update. This time, I remade the intro AND the main menu. I find the old one too... serious? I guess... Now, not only did I do that, I also added the save box, better animations, better settings & MORE!!!

Loading...Well well well... I'm back with yet another big update. This time, I remade the intro AND the main menu. I find the old one too... serious? I guess... Now, not only did I do that, I also added the save box, better animations, better settings & MORE!!!
Howdy!
Been a long time, hasn't it? I'm releasing a QoL update today! And part 2 is estimated to finish in late June of 2026. I've been demotivated lately, and I'm trying my best to work on the game... This does not mean I'm abandoning it though.
Howdy mowdy everyone! Sorry for being late for the update, but there was a small bug preventing a certain event to trigger, and I fixed that. Hopefully there aren't more bugs...