ZIPSTED @ZIPSTED
We started at 2012. We are two persons: artist and developer. I'm developer :)
In 2013 we developed SOPOR - gruesome platform game featuring a girl in a wheelchair. 12/17/2013 is the day of App Store release. We had no publisher, no marketing plan, we didn't show the game control to anyone before release, we just released the game and started to wait for fame and funds.
Then we understood that our SOPOR is not a successful game. We've raised about $50 for year of selling. FOR YEAR. You know, I thought it would be a little bit more.
So, we had to freeze SOPOR development. But we took a lesson and we was ready to start something new.
In 2014 we've released two more iOS games: Fridge Break and Tapobang.
Then was INZIPID which was put on hold in 2018.
Now we are working on our new project Pull the Trigger: 2.5D fast-paced shoot 'em up platformer.

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