Self-taught indie developer.
I am currently working on a game project titled Oneiro: a procedural generated dungeon crawler full of items and weapons

I've released a new version of my roguelite Oneiro. You can find the massive changelog in this article.

This adds an entire new Layer of the Labyrinth to explore, with new enemies, weapons, equipment, generation and music!

https://gamejolt.com/games/oneiro/420370

https://www.youtube.com/watch?v=k690WZhm1L4

Hey Gamejolt! I've been silent for way too long, so here's a new devlog that shows off all the new stuff I've been working on. Hope you all enjoy it!

YouTube
https://www.youtube.com/watch?v=k690WZhm1L4
youtube.com

I've updated Oneiro to version 0.7.8 which is introducing consumable items into the dream!

Recently updated Oneiro to Version 0.7.7 to include an array of new attacks, and some spikes that generate around the Labyrinth!

This picture is showing how the Karambit's counter attack looks; successfully countering is a huge advantage against an enemy!

Version 0.7.6 has been released on Gamejolt! I had some trouble uploading to gamejolt, but I finally got it.

This one focuses on generation, while also adding a new enemy, along with a dev console for fun/testing purposes!

Hope everyone enjoys!

Developer's Games