I'm a 13 year Design Engineer and Computer Tech. I have worked in project/product development mostly and was introduced to programming around 2000. I am experienced mostly in web-based programming, but I have pursued hardware/device-based programming as well as GUI development for the last 4 years and have used my previous 3D modelling experience to begin a trek into game development. I have plenty of concept art and composites for a few ideas I have been kicking around the last couple of months and am trying my hardest to release some demos by this Winter. Most of my 3D work involves puzzle-based games as well as a few light-weight first person shooters. I have been progressing towards a 2D platform game in conjunction with a web comic currently in the works that will eventually snowball into the 3D adventure game that will be released as my first full-feature game.

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