Be Open Be Free @beopenbefree
Joined over 3 years ago
DevHe / Him
#Devruary A lot of self-discipline: after a certain number of hours of work, you must force yourself to stop and think/do something else. You will come back tomorrow refreshed and rested.
#Devruary the worst mistake is not saving your work and, by extension, not using a versioning system 
#Devruary not one big development mistake but several small errors and bad design decisions that slowed down development
#Devruary It's time to ship a game when all the components are "sufficiently" ready
#Devruary fine tuning AI to make it as believable as possible is always hard work! Too much! 
#Devruary using an open source game engine (Godot) I use many open source plugins, libraries, modules etc. in my games, all customized and modified to my needs

