development is slow but still going smooth, currently stuck on making the eeveelution squad cutscene (animations are supposed to be dynamic in the game cuz i need it to work at any resolution)

learning alot about game dev creating this

1 GB cause i didnt know how to draw primitives in FNAF engine

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Happy 10th anniversary to Eeveelution Squad and EV-Zero's page!

My next project, which is taking longer than thought, is a direct tie-in to FNAES 2, and both games will be made in the same engine. (said engine also made by me, no more shitty FNAF engine)

stop following me i dont make games and the games i did make are shit

nothing for april fools obviously (other than the actually-happening confirmation of Speed's Basics Remastered), so uh sorry