
BODYCOUNT @bodycount
BODYCOUNT is a multiplayer first-person shooter developed by me! I am only one person so updates may be spaced out in releases, but they will be released.
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During the alpha stages of this game, graphical or gameplay bugs may occur. Along with this, you may find yourself experiencing bad performance or connection issues, please report it and I will work on a solution. Please keep in mind that I am a solo developer, and I am not that good at developing games in unity yet, over time, you will see many changes impacting this game.
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BODYCOUNT will be in its alpha stages for a couple months. Players who play in alpha will receive a special tag along with 100,000 gold coins and 500,000 XP Coins AND 2 free steam keys/itch.io keys at beta launch!
(Purchase required after alpha ends)
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What's included so far:
- Tons of weapon choices
- Two maps, desert and cargo
- Customizable controls and settings
- Change classes in the settings tab (changed soon)
- Customizable classes
- Login system to keep your progress safe
- Online multiplayer w/ bot support
- Ability to swap servers with ease
- 3 game modes; TDM, FFA, and CTF (Upcoming Zombie Mode + Battle Royale)
- Host or search for servers
- Triple A graphics
- Steam release in near future
And much more to come soon.
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Known bugs for 0.1:
0 ping breaks the match, set it to 100 or more, not 0.

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