Bug 🦋 @bugfriend





We finished up all the level artwork for the demo. Here are a few thumbnails! Currently we are working on the player character and npc artwork for rigging in the spine software. What do you guys think so far?

Here's our player character design. Looked at some post apocalyptic grunge fashion on Pinterest and put this outfit together. It was pretty tedious drawing the asymmetrical elements but in the end the player character is more unique than the NPCs :)

Sacrament Village. A mock up thumbnail of the entry level for the player with a few assets. Our developer will be constructing most of this level but we wanted to give you guys a general idea of what it may look like. Clouds going to be changed, lol :D

Working on a character bust sheet that will be a part of the demo. I generally do my artwork in clip studio paint and move it over to photoshop to put it together as a sheet.