
hedgy-the-edgy @hedgy-the-edgy
For the final stage of the game, I wanted to strike a balance between speed and difficulty. Since I knew that the level would be the final level, I wanted to challenge the player to use everything they had learned before.
https://youtu.be/XEJY5r9O0II
1Originally the start of the level was at the top of the tree. Because the way on top was much shorter, I had to twist the level around the tree to increase its duration and keep the dynamics.
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1The most important difference between the old Vortex is the presentation of the arena. Initially I had the idea of making the arena more spherical, so that it would be easy to bounce off the walls at any time to dodge Vortex.
https://youtu.be/IyC8-DaD7S4
The last video in the prototype level series. I worked very hard on the last level, I wanted to achieve a grand finale with the resources we had, and I hope I succeeded. You can see how it was before the final release.
https://youtu.be/zpyUCAEZ0jc
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