JC Bailey @jc_bailey
🎮 Indie developer who makes puzzly RPGs.
Twitter: twitter.com/JC_Bailey1112
Updated Deep Rune to V1.03.
Changes include:
- Fixed some more grammatical issues.
- Added a new NPC and fast travel, which becomes available after defeating certain bosses.
Updated Deep Rune to V1.02.
Changes include:
- Several "secret" fixes.
- Reworded the description for the insightful trait to better clarify its effect.
- Insight now triggers a few "visual" changes in the world, with more to come in future updates!
Updated Deep Rune to V1.01, a mostly minor update.
Changes:
- The agile trait formula is now normal fall damage divided by half rounded down.
- The line of shrooms in the ancient ruins has been shifted right a bit.
- Quickload has been rebound to F8.
The full version of Deep Rune is now available, enjoy your playthrough! ;)
The Deep Rune demo has been updated to V1.0 to match the upcoming release of the full game! Note that V1.0 save data is not compatible with save data in previous versions of the demo.
Full game releases in 2 weeks! :O