
lavalord96 @lavalord96
I am the Lead Developer of Tinker Calamity Red. Not much else to say...
Hey just a heads-up I changed the name of the 1st package for this game to be known as the "Pre-Alphas" as we're gearing up for the release of the first Alpha-Stages. Catch ya later.
And as a show of good faith, here's our official type chart for the game:
https://docs.google.com/spreadsheets/d/11Kzy7d7sCLuwFLt27hyUMxj-…

Also I wanted to give you all a bit of incite on this, so here are some things to expect;
- Monster collector features
- Type system with 27 types
- Over 777 moves
- A HUMONGOUS amount of niche interactions
- and more.
Prepare for a balancing nightmare.
Hey ya'll little update post concerning Tinker Calamity Red; Yes it's still being worked on and hasn't been abandoned. I just decided to take the "Hello Games" route with this as to not spoil a lot of stuff, but just know, it's being worked on still.
I buffed the spawn chances a bit in this new update (1.0.2) so people could actually access Nightmare mode of the first level. Happy Scavenging!