We're from Colombia, and we make games with LATAM aesthetics and narrative.

v. 1.0.0
I've waited the end of the voting session to include in the game some of the suggestions I received from players - including the change of left/right click meaning (now left is "interact" while right is "look at", like in other similar games)

ATTN #AdvJam2021 participants:

There's still 7 days left to vote! If you were planning on doing it and haven't yet, this is your reminder!

Also: votes were not saving properly in the first few days. If you voted early, you may need to resubmit your votes!

I've written up a list of behind-the-scenes trivia for Nadir. Not surprisingly, it contains major spoilers, so read at your own risk!

http://akril15.com/games/nadir/nadir-bts.html

I added the soundtrack to the game page, so if you want to enjoy six variations of the same tune or listen to a theme song that is quite reminiscent of another theme but you can't just put your finger on it, now you can!

We've just upload v0.4.0. This version addresses the following:
- Endings now are saved properly (we're using a new set of persistent variables).
- Minor adjustments in texts that were too long (now split in half).