Free time game developer (beginner)

TL:DR

I'm an indie free time developer who gathers experience by simply developing games.

For those who played "Last Pixel Standing":

What do you think, should I add more content? (maps, enemies, traps, items, music)

Or do you have ideas what could/should be changed?

Hi Godot community,

I'm using Godot 3.2 for game dev.

What do you think is simpler/more robust for controlling player movement animations in a platformer game?

There will be at least 6 possible movements and at least 3 character states (none, sword, bow).

  1 vote Voting finished

Hi dear community,

I'm using Godot 3.2 for game dev.

What do you think is simpler/more robust for controlling player movement animations in a platformer game?

There will be at least 6 possible movements and at least 3 character states (none, sword, bow).

  15 votes Voting finished

https://www.youtube.com/watch?v=8dpxlypfd4A

Working on the basic movements now.

Some animations still missing.

It takes shape but there is more work to do :)

YouTube
https://www.youtube.com/watch?v=8dpxlypfd4A
youtube.com