Schir Games, Limited produces games that are limited in both scope and quality, though not liability. We here at Schir Games, Limited (not a limited liability company) create video games sometimes. Usually, it's some effing* weird dreck that loosely conforms to standard genre conventions, made because the lead developer, Schir, had been playing too many games in that genre and we couldn't stop him. Occasionally, we here at Sheer Games, Limited (all one of us!) team up with other developers to produce games. By sheer coincidence, most of the developers we team up with happen to work within a 30 minute drive of our headquarters.
When we're not working on video games, we enjoy a jolly old hyperdrive romp around the multiverse, the odd reptile-folks of Zarkulon-η on Earth-33ψ, and playing pretend in the cardboard box we moved into with the proceeds from our last few games.

Legal wants us to clarify that inspiration is not influence, and that, while we are not presently a limited liability company, we are most definitely not responsible for whatever bad thing happened to you while our games, software, or websites were present. Legal also wants us to note that our games may or may not contain flashing light patterns which may or may not induce seizures in a certain portion of the population, and to inform you that you really ought to consult a doctor before playing any games (especially tag, chess, and hopscotch) if you have a history of epilepsy -- doubly so if that epilepsy is the photosensitive variety. Legal also wants us to clarify that the mention of any names or copyrighted entities within the description and/or discussion of our games does not constitute endorsement by any of said persons and/or entities or even of their awareness of our existence. Legal also wants us to clarify that we do not, in fact, have a legal department, because we cannot afford one.

* The ruling golgorithms don't let us swear. I mean, there might be children reading! Don't you know that children consume the most ads by volume? Think of the children. Think of how much money they bring to the golgorithm's pocketbook. Think about that before you write any naughty words.

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