trapdoor_lovers_harp @trapdoor_lovers_harp
Devlog 13/11/2020
Introducting an in-game menu, an adjusted sprite for Erik in the main menu and minorly fixed panels in the introduction cutscene.
Thank you so much for your support. It means the world to me.
Devlog 12/08/2020
I'm continuing my battle with mechanics and mini-games. Good solutions seem to evade me on this topic. Yesterday, I've been searching for help. Today, I've found it.
Devlog 13/08/2020
The overall list of rules and mechanics is fleshed out. I will add more as I go.
The tutorial level has been entirely revamped and fleshed out, as well as the intro scene. I have also began tackling animation... wish me luck.
Devlog 14/08/2020
My shoulders are killing me and I am terribly exhausted, but it was worth it. Just look at that walking animation cycle!
Devlog 16/08/2020
I've been reading up on Godot documentation and familiarizing myself with GDScript. I'm not new to coding, so it's easier for me than I expected.
I'm also thinking about what I'm gonna do next. Cloak animation sounds good.