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Managed to attach the perception to the neighbors head in C++! (don't worry this is not the only thing i did)

I haven't been posting updates for a while and that's because I'm working on a remake of HNTI with a big chance of it staying in ue4. To add I'm gonna try adding c++ to this new project.

Decided to see what Unreal Engine 5.6 has to offer and its amazing. We are almost there!