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Merri Krisma bois I've been dead for some time but we're so back (to being dead)
Now that I think about it, the only actual downside to this is the trophy Implementation. I actually don't know how I'm going to do that on Unity.
Big News. Basically, I'm porting DPNS to Unity. Yup, just like that. The reason being, optimizing such a Big Game in such a basic Engine is very complicated, and I'm not happy with the results, plus there's only benefits to this (Aside some issues)
Oh boi... He looks Amazing like this. DPNS 2? hell naw