dev stuff in EXAMINATION: LAST STAND [WIP]

WE-30 virus wasn't that bad right? - anonymonite12gx ( oliver )

I made a rule for OSTS for E:LS

Layers 0, 1, and final are always guaranteed to play for both sides

(Victim, Activatee)

Any layer between is a specific side.

If a layer 0.5 is added. It will interrupt and overlap layer 1 for the side you set

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Avvie

Reality Compromised Ambience layer 2

(Avvie sided Ambience / timer)

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Avvie

Reality Compromised layer 0 - final

Start - end sound

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Avvie

Reality Compromised Ambience layer FINAL

(player side / player under effect)

Being actively executed

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Avvie

Reality Compromised Ambience layer 2

Ticking Clock

(Victim side / player[s] under the effect)