All Posts in Game Drawing

Here pls...

The Gnome Gang has been tormenting the inhabitants of the Toscana since the world went into the eternal night. They are chaotic, annoying and mildly dangerous. Probably a tiny bit more of a threat now that they have learned how to make bombs.

A comparison: from editor to game.

Loading...

I use a shader to convert my hand-drawn elements into some kind of pixel version.

Yeah, that’s a hell of a long time.

After about 3 years of developing my own game in my spare time and many cups of tea, I have accumulated a small stack of notes in addition to my Trello board with many cards and my sketchbook. Still a lot to learn. Still love it!

I can freely set the size of the market. The market stalls and decorations are automatically adjusted.

Loading...

I am working on a tool that randomly places buildings and decorations in a plot. With this I want to make the game world more varied.

#gamedev #drawing

The fish is not alone.

#gamedev #godotengine #indiegame

Loading...

A pond.

For the interior of the buildings in my game, I drew some furnishings by hand. I combine these in the floor plan and can thus create many variations.

#gamedev #drawing #indiegame