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I am back with big news:

So now that school is basically over for now, I can start making more significant progress on my games! Here is a new enemy that drops power-ups! I plan on finally releasing the soundtrack before releasing this game (which is almost done btw).

"Mindless Rings" Is a go, with only 2 days of using this engine that I have never before used, From scratch I have created a 2 leveled platformer, no tutorials, still in early development though. Goodbye scratch!

Quick Devlog:

https://liluo.io/instant-builds/fbb994b9-ff7f-400c-b8f7-aa60b982…

para adelantar:

-click o clic derecho

-flecha derecha

-tecla d

y para retroceder es:

-click o clic isquierdo

-flecha isquierda

-tecla a

bueno eso es todo gracias a todos ustedes y gracias por su paciencia espero que lo disfruten :3

https://deepysingh800-games.itch.io/dual-doomerangs

I finished my boomerang game example for the Gdevelop Example Jam a couple of days ago. Here's the small amount of concept art I made for it!

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Oh yeah I forgot to post this yesterday, I'm doing a small game for the Gdevelop example jam that examples how to do boomerang projectiles and more, here is yesterdays progress!

Gdevelop Example Jam #1 on itch.io: https://itch.io/jam/gdevelop-examples-jam-1

Cave generation and auto tiling.

What do you think of the ground texture?

Going for a mars theme, does the texture fit?

#Aris

porfin ya se pudo uu

¡¡¡EVOLUCIONAR!!!

AHORA SE PODRÁN EVOLUCIONAR LOS COMASMONSTERS CON UNA PIEDRA EVO :3 gracias

el dia 14 saldra una gran prueba con unos 20 comasmones uwu