discussion in LISA

Share your creations!

is it just me, or is cyclops not that fun to use?

what are some gameplay elements you don't like in the lisa series and the fangames? i'd like to hear about these things, it's fun learning and thinking about these things in constructive ways

honestly, i feel like the limited saves in pain mode don't really change much most of the time, they just feel like artificial difficulty to me

i'm curious to see what you guys think though

hey, i'm trying to make a painful mod for the first time, any tips?

Hey… So been a while sense I’ve sense I got to where I am. 4 years now? Well, I finnaly hit 100 followers. Is that much of an accomplishment? Probably not. But it’s the impact that counts. So I want to know, what do any of you want to tell me? Or ask me?

Loading...

I am working with new animations for the characters and their moveset.

Thanks to @yaboigen3king .

I know how to help with this situation.

To anyone who can help this person, I would be glad.

https://www.reddit.com/r/lisathepainfulrpg/s/dhbBuwUb4i

Whatever happens to the project, the important is this person having a house.

If Brad in Painful was that powerful and feared by the time he reached the end of his adventure, what would Brad have been like if he had that determination before? he would become a Warlord?, what position would he have had on the "list".

To all lisahead developers!
What’s *your favorite* part of making a fangame of Lisa?

  24 votes Voting finished

I just made the directional inputs work on Combo dial...we now have 10 pontential combo inputs.

While I still some of tricks like, making certain skills extend using certain inputs, I try to fell more satisfying when pulling them on.