General in TOO MANY NIGHTS

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devlog 4: little guys and it's

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Hey guys, I know that it has been a pretty long time since my last post (only 17 days btw) so I wanted to show some of my actual progress

Itdeer making noelle and clasic scissors :

New bug found ! if you click on the third dificulty seting and change to a difrent character some numbers will become yellow . it goes away when you click on any dificulty button besides the third and switch characters .

Found another bug which does something with custom run . If active item is bought after going in to the location menu it kinda clips in to the freddy's . this bug fixes itself when you go in to the inventory or location is picked.

Found a visual bug. in custom run start when you touch with your mouse any free item then all active items price is displayed like they we're free . this bug fixes itself after touching with a mouse anything what isn't an active and isn't free .

(on V2.0 public pre-release)Beating a night in the Malshack with 1 or less penalties softlocks the run after "replacing" the penalties (that you don't have).

Self explanatory

the new one more night xeskey is sick (like you can ad him but he kills in 7 seconds even thoe it said HE HAS A LONG KILL TIMER)

in that game avrege kill time is around 15 seconds