All Posts in ๐Ÿ”ง Technical FNaF โš™๏ธ

Show them your discovers!

Beta 1.0.2 quick patch:

- Springtrap's radar object has been hidden

- Fixed Withered's softlocking your game after blackout (hopefully)

Remember to report bugs bc you may end up in credits for efforts!

March stats & oh boy IT'S OVER 9000!

Me when I'm in a hard to balance max mode competition and my opponents are 6/15 Pre-Patch, "5/20.", and Neverending Nightmare

Beta 1.0.1 is released!

Also I added music volume in settings & 2 new ambience tracks!

Ah yez too ez 4 MLG.

Beta 1.0.1 or 1.1 balance patch soon will be released after some tweaks to Springtrap's AI & vents.

Btw YENDO IS FINALLY FIXED!!!

I have so PEAK design for Un[Redacted] Bonnie I'm so sad I can't show it because I wanna keep it as suprise for a teaser.

the oldest version of TGG has been added to the archive

This is the oldest version of The Golden Graveyard made in Clickteam which was just a prototype of selection.

We all know that TGG won't be developed in Clickteam.

I'll send old build into my games archive.

Important question!

Should I recode game from ground up or decrypt Emil's code & use it again which will take a longer time.

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