All Posts in UNITY 3D / 2D






Fanarts of my game
recently they made some fanarts of my game, it felt kinda unexpected :3 Well, it was part of an event of a Discord Community named "New Game", so it's mostly an indirect consequence, it was flash fan art so super quick drawings
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Server: https://discord.gg/Hyy4PSwT7G

Devlog 5: Added a second tower so it’s Tower vs Tower Championship!

Loading...#GrottoEscape DEMO PROTO 0.26.0 AVAILABLE
Follow and wishlist on #Steam:
https://store.steampowered.com/app/3433190/Grotto_Escape/
Grotto Escape will be released in March 2026 on Steam.
Watch a WIP Gameplay 20260311

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Loading...#UnderwaterDiving 1.0.9 BUILD 22
You are an underwater diver surrounded by aggressive fish and minefields
USP: Energy <=> Life + Stamina + Oxygen
Watch 30s of #Gameplay 20260311
Available on #Steam:
https://store.steampowered.com/app/2178190/Underwater_Diving/

Most didn't realize that part of the colorization specification was maintaining 100% backwards compatibility with the original NeoGeo Pocket 3-Color look via palette swap only. I enforced this by mandating every new sprite to be made *first* in 3-Color.
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New enemy - Ram
For this enemy I wanted to do something different. Instead of following a set path like all other enemies, The ram will head straight for the end(or in this games case the truck)
Watch this vid for more information:















