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Simple polyrhythm in CTF2.5

Oh my God...

THIS THING IS ACTUALLY LIVING!

Yes, finally I started doing this game after literally 2 years XD

Anyway if you artist who can draw office, you can join developing, it will help alot!!

Even coders are welcome, but yet I'm the only coder

Наконец-то!

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Dialogue system devlog.

Yeah, the old one was awful, like, there was no option to skip text by pressing X/shift, and there was no different speed thing.

Redesigns

Okay I think I'm a clickteam nerd again, I learned a lot of my mistakes I did when I was doing games in 2022

I will give you advices I learning from doing games 👍

Don't use counters, use alternate values or flags😩

When few years ago I was working with ctf for first time, I was using counters always, that was a mistake

I started developing a new Simpsons Apocalypse Nightmare part!

I will create the page later

All I can say is, this game will be much better than previous 2 parts hahaha

The Game engine is Clickteam Fusion 2.5

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You now level up woooh.

Your level will be your attack power and the little numbers next to the exp is your skill points. you will use it to upgrade your abilities (like rolling as slime etc).

Okay so, first devlog on this game page, and thanks for almost 100 followers, I'm absolutely surprised we're closer to this milestone in less than a day

Also, this is important, any clickteam experienced dev could help me with something?

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