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What you're seeing here isn't pre-rendered, but an actually rendered 3D model of Hoshiko Max running on Clickteam Fusion.

im broke

Dreaded Nights has fully released :>

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I was bored and started working on a Hollow Knight engine, a scuffed one.

I used some Castlevania assets because I don't like working with just "hit boxes"

I guess this is just a varient of my other metroidvania movement engine thingy.

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erm i think it is going well

I need YOUR ideas on what to call the Spidor Clicker Simulator game!

Seriously, I have no idea what to call this game.

the shop for the spidor click sim whatever thingy is practically complete (maybe even fully complete idk). I also took the time and got a headstart on coding in the Ini save

Vasyaventure Progress Report №3

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Отчёт по разработке Vasyaventure №3

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still going strong

hah