All Posts in Clickteam

Share your creations!

wip of office gameplay
(sorry for quality)

Lookie what we have here :eyes:

A gamepage :eyes x2:

Yesterday I wanted to learn about INI++ v1.5 and it gave me a migraine, someone can help me with this?

good enough

(since achievements in "Itsy Bitsy Spidor" are already pretty simple, there's no need for hints, at least in my opinion)

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Our latest Reactor example is a Boulderdash styled game in under 50 events! #MadeWithFusion #indiedev

https://www.patreon.com/posts/139281950

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What you're seeing here isn't pre-rendered, but an actually rendered 3D model of Hoshiko Max running on Clickteam Fusion.

im broke

Dreaded Nights has fully released :>

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I was bored and started working on a Hollow Knight engine, a scuffed one.

I used some Castlevania assets because I don't like working with just "hit boxes"

I guess this is just a varient of my other metroidvania movement engine thingy.

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erm i think it is going well