All Posts in Clickteam

Share your creations!

Lookie what we have here :eyes:
A gamepage :eyes x2:

Yesterday I wanted to learn about INI++ v1.5 and it gave me a migraine, someone can help me with this?

good enough
(since achievements in "Itsy Bitsy Spidor" are already pretty simple, there's no need for hints, at least in my opinion)


Our latest Reactor example is a Boulderdash styled game in under 50 events! #MadeWithFusion #indiedev


What you're seeing here isn't pre-rendered, but an actually rendered 3D model of Hoshiko Max running on Clickteam Fusion.


I was bored and started working on a Hollow Knight engine, a scuffed one.
I used some Castlevania assets because I don't like working with just "hit boxes"
I guess this is just a varient of my other metroidvania movement engine thingy.



















erm i think it is going well