Showcase / WIP in Clickteam

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I made this game for progaming practice (and also cause I was bored) so it is very shitty

Added the final status effect,

SALT.

When in contact with it, the debuff gets maxed and slowly goes away, while the player is affected their jump and movement will be reduced/slowed.

I just try somtihing difirent this time

Changelog v1.5.6

What happened to Emerald Hill...?

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TEARS, when in contact with anything that gives you this status, the meter will slowly get filled and when it's full you will get healed by 1.

TEARS also removes negative statuses.

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BLEED, will continuously build up until it's full and it damages the player, can't be removed.

FILTH, will build up the more filth you touch, once full it will hurt the player, it can be removed.

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iframes and debuffs.

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First level of the game is finished :D