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holy crap

even with sound compression the file size is still over 700 MB.

DEV REPORT 19

THE GAME IS DONE!

Holy crap, finally! Nearly four months of work all culminated to this.

The full version will release tomorrow, on the 27th of June.

Thank you all for being there for me during the development process, and I hope you enjoy.

So, I can tell that the full version of FNaS 2 is going to be WAY too big (as in file size). Most of the clutter in the assets is with the audio clips. Is it okay with all of you if I compress the sound files to reduce file size?

  16 votes Voting finished

DEV REPORT 18

I finally finished the extras menu! That means the custom night is done, meaning all of the gameplay is complete! Now all that needs doing is the rest of the voice lines.

DEV REPORT 17

I'm almost done the voice lines! Hopefully I can get this out by the 27th. If all goes well, it should be out on time.

DEV REPORT 16

I started working on the extras, and now they're almost done! Yeah, the extras really don't take up much of development time.

MOTHER OF GOD WHAT DEMON HAVE I SUMMONED

DEV REPORT 15

I finally finished all the animations! The renders are all done now. I just need to finish up the menu, extras, and voice lines, and the game is done.

FULL VERSION ANNOUNCEMENT: RELEASE DATE

DEV REPORT 14

The phone calls are almost done! I just need to write and record night 6, and it's all complete. I also finished up the music, which means the entire soundtrack is done (I think; some more tracks may be added as progress is made).