All Posts in Ajuda game maker studio 2

este grup foi criado para ajuda as pessoas a usar o game maker studio 2 no brasil

End of month boost for Aprils Game Dev Progress post!

I hope May was good to you all!

Keep being awesome, and make sure you check out my post for this month Game Dev progress a couple days!
https://www.patreon.com/posts/82343006

HAHAHA! Quick proof of concept to set the Minimap to the location of the current Goblin you're checking on in the Town UI!

All that time and effort I put into making the Minimap continues to pay off! Worth all the headaches!

Added toggle to swap between Sprite and Portrait display. I'll fix sizing and position once I've figured out all the data I want to show. Not sure what commands I want from here, definitely not Talk/Trade/Follow/Gift, those should only be done in person.

Decided to split the Town menu into parts, so I've added a Goblin section. I'll add in their various data to the right, but I guess I should rework the NPC UI so I can have them match

I posted this in the GameJolt WIP post, but meh figure I'll stick it here too.

VERY early House menu, where you can look through all your houses and see if they're occupied and by who!

More Goblin variety! This is random for NPC's (except the essential ones), and customisable for the player.

Added:
New Face Accessories

Makeup/tattoos (both sides)

Freckles (both sides)

FINALLY started working on the system for Goblins to automatically arrive on the island...

I've set up an Announcement system! A ds_list with a tween to bring the UI element on and off the screen. Getting the list right was a pain.

Hmmm, reworked the tile/shader stuff for water.

Haven't tried it on the tablet, but look at those numbers in the top left, nice and low![Image 1: New]

I've reverted to tiling the shader, instead of only drawing it where needed.

Setting things up for a feature I've been putting off for ages...

Added new Items

[Clay], [Ash], [Cement], [Pottery]